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Computer Graphics

Hirsun大约 2 分钟

Computer Graphics

Rendering Pipeline

「渲染管道」

  • General (rasterization) Rendering Pipeline (RP)「一般(光栅化)的渲染管道(RP)」
  • Ray Tracing (RT) 「光线追踪(RT)」
  • Rasterization「光栅化」 vs. Ray Tracing (RT)

General (rasterization) RP

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1670667554282.png

Ray Tracing

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1670667593056.png

Rasterization vs. RT

  • Rasterization RP is well optimized (i.e., it is very FAST)
    • Model rasterization RP supports more realistic lighting
      • 光照贴图
      • 光探头「Light Probes」
      • Real-time global illumination「照明」
  • RT simulates real physics of light (i.e., it is very costly)「RT模拟了真实的光的物理特性(也就是说,它的成本很高)。」
    • NVIDIA 深度学习超级采样 (DLSS)
    • RT denoising「去噪」 is again very costly
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1670667934489.gif